<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>fathersave Devlog - itch.io</title><link>https://bedrockforge.itch.io/fathersave</link><description>A Motherload tribute for Playdate</description><item><guid>https://bedrockforge.itch.io/fathersave/devlog/1565483/devlog-05-rendering-the-underground-map</guid><title>Devlog #05 - Rendering the Underground Map</title><link>https://bedrockforge.itch.io/fathersave/devlog/1565483/devlog-05-rendering-the-underground-map</link><pubDate>Thu, 09 Jul 2026 14:28:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This devlog is going to be a little different: more technical, and a sort of retrospective of our rendering and optimization work around one specific part of fathersave : drawing the underground map...</p>]]></description></item><item><guid>https://bedrockforge.itch.io/fathersave/devlog/1549177/devlog-04-release-date</guid><title>Devlog #04 - Release Date</title><link>https://bedrockforge.itch.io/fathersave/devlog/1549177/devlog-04-release-date</link><pubDate>Wed, 10 Jun 2026 12:07:06 GMT</pubDate><category>devlog</category><description><![CDATA[<p>We finally have a date: fathersave is planned for release on August 4th, 2026! The game will launch simultaneously on the Playdate Catalog and Itch.io . One Last Thing The game itself is finished. Bet...</p>]]></description></item><item><guid>https://bedrockforge.itch.io/fathersave/devlog/1523702/devlog-03-were-in-the-catalog</guid><title>Devlog #03 - We&#039;re In The Catalog</title><link>https://bedrockforge.itch.io/fathersave/devlog/1523702/devlog-03-were-in-the-catalog</link><pubDate>Thu, 14 May 2026 22:23:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Short one this time, but a big one for us - fathersave has been accepted to the Playdate Catalog! :) The Dream Came True In the first devlog we wrote that our goal was simply to finish and release the...</p>]]></description></item><item><guid>https://bedrockforge.itch.io/fathersave/devlog/1487602/devlog-02-making-music-with-zero-experience</guid><title>Devlog #02 - Making Music With Zero Experience</title><link>https://bedrockforge.itch.io/fathersave/devlog/1487602/devlog-02-making-music-with-zero-experience</link><pubDate>Mon, 13 Apr 2026 16:51:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>In our first devlog we mentioned that fathersave has a complete sound design layer, composed solely by us. Putting together the game&#039;s music was one of the hardest challenges of the entire project - n...</p>]]></description></item><item><guid>https://bedrockforge.itch.io/fathersave/devlog/1483869/devlog-01-hello-world-and-why-it-took-three-years</guid><title>Devlog #01 - Hello World (and Why It Took Three Years)</title><link>https://bedrockforge.itch.io/fathersave/devlog/1483869/devlog-01-hello-world-and-why-it-took-three-years</link><pubDate>Wed, 08 Apr 2026 18:49:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2NTc3Nzc3LnBuZw==/400x224%23c/5j9LwY.png"/><p>This is the first devlog entry we&#039;ve decided to post, and it&#039;s published just as the project seems to be coming to an end. After three years since its inception we see the finish line ;) The Origin St...</p>]]></description></item></channel></rss>